Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 6 days ago
6 / 7 / 5
K / D / A
34.4%
Kill participation
455.5
Damage / min
11,779g
386.4 gold / min
16
9 placed · 1 cleared
209
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGalați#77251
Riven · Top
6 / 7 / 5
34.4% KP
13,885
15.1% share
11,779g
209 CS · 6.9/m
REFUNDZIARZ#DUQAR
Jarvan IV · Jungle
9 / 6 / 11
62.5% KP
20,391
22.2% share
15,932g
275 CS · 9/m
feitan int acc#swag
Yasuo · Mid
7 / 6 / 5
37.5% KP
18,242
19.8% share
13,163g
239 CS · 7.8/m
grotesque#Cross
Yone · ADC
9 / 14 / 5
43.8% KP
31,443
34.2% share
13,993g
229 CS · 7.5/m
ilianaKrf18#EUNE
Blitzcrank · Support
1 / 3 / 15
50% KP
7,948
8.6% share
8,304g
22 CS · 0.7/m
Red side
VictoryDareDevil108#Dare
Heimerdinger · Top
7 / 6 / 9
44.4% KP
36,566
35.5% share
13,609g
250 CS · 8.2/m
Empty#4MMC
Kha'Zix · Jungle
12 / 3 / 7
52.8% KP
23,921
23.2% share
16,111g
228 CS · 7.5/m
ASU STUDIO#EUNE
Twisted Fate · Mid
4 / 7 / 5
25% KP
13,302
12.9% share
13,330g
235 CS · 7.7/m
Millestone#EUNE
Kalista · ADC
12 / 9 / 7
52.8% KP
23,765
23.1% share
17,944g
268 CS · 8.8/m
wx SydneySweeney#white
Janna · Support
1 / 7 / 19
55.6% KP
5,475
5.3% share
9,509g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
