Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 5 days ago
0 / 7 / 5
K / D / A
20.8%
Kill participation
442.3
Damage / min
11,731g
377.2 gold / min
30
10 placed · 4 cleared
261
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTryhardEkko#Ekko
Aurora · Top
9 / 4 / 5
40% KP
22,716
19.1% share
13,523g
235 CS · 7.6/m
ritka#henry
Nidalee · Jungle
14 / 4 / 12
74.3% KP
32,677
27.5% share
16,786g
212 CS · 6.8/m
Gejosik#PLN
Irelia · Mid
7 / 9 / 9
45.7% KP
30,964
26% share
14,743g
264 CS · 8.5/m
brown eyes#KoKo
Kalista · ADC
2 / 6 / 14
45.7% KP
22,794
19.2% share
15,487g
287 CS · 9.2/m
Izcrets#EUNE
Renata Glasc · Support
3 / 1 / 17
57.1% KP
9,824
8.3% share
9,773g
27 CS · 0.9/m
Red side
DefeatGalați#77251
Yone · Top
0 / 7 / 5
20.8% KP
13,754
14.7% share
11,731g
261 CS · 8.4/m
gogosicafitosica#gogo
Quinn · Jungle
7 / 11 / 8
62.5% KP
24,371
26% share
14,505g
205 CS · 6.6/m
xela#62421
Akali · Mid
9 / 5 / 5
58.3% KP
26,944
28.7% share
13,640g
262 CS · 8.4/m
M26ZB#MEOW
Tristana · ADC
3 / 5 / 5
33.3% KP
13,235
14.1% share
13,066g
249 CS · 8/m
Erring#ASDF
Sylas · Support
5 / 7 / 8
54.2% KP
15,506
16.5% share
10,912g
67 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
