Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 4 days ago
6 / 8 / 6
K / D / A
37.5%
Kill participation
848.7
Damage / min
12,513g
394.9 gold / min
18
11 placed · 0 cleared
226
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySalee#SALE1
Garen · Top
4 / 12 / 5
25.7% KP
17,281
12.3% share
10,834g
146 CS · 4.6/m
the voice#OTF
Kha'Zix · Jungle
7 / 6 / 11
51.4% KP
33,700
24% share
17,298g
215 CS · 6.8/m
Oliś#EUΝE
Locke · Mid
15 / 5 / 7
62.9% KP
38,085
27.1% share
14,298g
210 CS · 6.6/m
Hapy#IHapy
Xayah · ADC
7 / 6 / 12
54.3% KP
35,891
25.6% share
17,862g
293 CS · 9.2/m
shynx#noob
Sona · Support
2 / 3 / 26
80% KP
15,346
10.9% share
10,297g
35 CS · 1.1/m
Red side
DefeatDupson#JUSIA
Camille · Top
15 / 7 / 4
59.4% KP
36,872
29.2% share
16,691g
221 CS · 7/m
1 year chat ban#sad
Gwen · Jungle
4 / 4 / 8
37.5% KP
22,123
17.5% share
15,247g
253 CS · 8/m
Galați#77251
Sylas · Mid
6 / 8 / 6
37.5% KP
26,890
21.3% share
12,513g
226 CS · 7.1/m
Marecki007#EUNE
Yunara · ADC
4 / 7 / 10
43.8% KP
30,760
24.3% share
13,392g
219 CS · 6.9/m
GPH introversion#EUNE
Thresh · Support
3 / 9 / 14
53.1% KP
9,754
7.7% share
9,357g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
