Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 20 hours ago
15 / 6 / 5
K / D / A
42.6%
Kill participation
1,488.1
Damage / min
17,914g
516.3 gold / min
24
8 placed · 0 cleared
266
7.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmute all random#EUNE
Jax · Top
4 / 11 / 4
23.5% KP
14,801
13.8% share
13,062g
244 CS · 7/m
Alpha Theta#EUNE
Rengar · Jungle
4 / 13 / 9
38.2% KP
19,591
18.2% share
13,480g
202 CS · 5.8/m
Raiich#1V9
Vladimir · Mid
4 / 8 / 7
32.4% KP
24,047
22.4% share
12,269g
229 CS · 6.6/m
totally spies#lux
Lux · ADC
17 / 8 / 5
64.7% KP
35,913
33.4% share
19,210g
254 CS · 7.3/m
O R Δ N#malpa
Rakan · Support
5 / 7 / 10
44.1% KP
13,191
12.3% share
10,300g
31 CS · 0.9/m
Red side
VictoryGalați#77251
Akali · Top
15 / 6 / 5
42.6% KP
51,636
31.6% share
17,914g
266 CS · 7.7/m
Mave#0108
Kha'Zix · Jungle
17 / 4 / 7
51.1% KP
43,663
26.7% share
22,670g
273 CS · 7.9/m
BYLB Eternal#EUNE
Orianna · Mid
3 / 6 / 14
36.2% KP
29,111
17.8% share
13,746g
259 CS · 7.5/m
Narcy#npd
Jinx · ADC
6 / 5 / 14
42.6% KP
23,834
14.6% share
18,971g
330 CS · 9.5/m
J1r3nSup#EUW
Pyke · Support
6 / 13 / 10
34% KP
15,106
9.2% share
12,374g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
