Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 126 days ago
11 / 3 / 8
K / D / A
57.6%
Kill participation
954.8
Damage / min
14,648g
574.4 gold / min
12
7 placed · 1 cleared
264
10.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoreanSoloLaner#EUW
Irelia · Top
7 / 6 / 6
39.4% KP
20,537
22.5% share
13,588g
233 CS · 9.1/m
poop#7668
Nunu & Willump · Jungle
7 / 2 / 13
60.6% KP
11,497
12.6% share
12,201g
159 CS · 6.2/m
Galați#77251
Yasuo · Mid
11 / 3 / 8
57.6% KP
24,348
26.7% share
14,648g
264 CS · 10.4/m
storyteller#angel
Yunara · ADC
4 / 6 / 8
36.4% KP
15,694
17.2% share
11,278g
159 CS · 6.2/m
I DONT LIK U#EUW
Vel'Koz · Support
4 / 9 / 12
48.5% KP
19,195
21% share
8,448g
30 CS · 1.2/m
Red side
DefeatRelentless#707
Vayne · Top
8 / 8 / 2
38.5% KP
18,716
23.7% share
10,212g
175 CS · 6.9/m
Phay#2264
Wukong · Jungle
3 / 7 / 5
30.8% KP
10,261
13% share
8,794g
150 CS · 5.9/m
Kreay1984#EUW
Katarina · Mid
6 / 8 / 4
38.5% KP
15,817
20% share
10,178g
158 CS · 6.2/m
let me revive u#EUW
Akshan · ADC
7 / 3 / 7
53.8% KP
17,170
21.7% share
12,631g
223 CS · 8.7/m
Genius Here#EUW
Lux · Support
2 / 7 / 12
53.8% KP
17,031
21.6% share
8,086g
49 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
