Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 126 days ago
1 / 8 / 1
K / D / A
11.1%
Kill participation
555.2
Damage / min
7,418g
294.2 gold / min
4
4 placed · 0 cleared
176
7 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDon Noway#EUW
Gragas · Top
5 / 4 / 1
33.3% KP
17,505
23.7% share
11,259g
221 CS · 8.8/m
Furboq#000
Rek'Sai · Jungle
3 / 4 / 6
50% KP
9,589
13% share
9,511g
129 CS · 5.1/m
Galați#77251
Yasuo · Mid
1 / 8 / 1
11.1% KP
14,001
18.9% share
7,418g
176 CS · 7/m
OSV Akuma Ashi#ADC
Kalista · ADC
6 / 8 / 3
50% KP
24,668
33.4% share
13,443g
229 CS · 9.1/m
IIIIIIIIIIIIIl#IIII
Nautilus · Support
3 / 8 / 9
66.7% KP
8,202
11.1% share
7,533g
24 CS · 1/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
5 / 1 / 8
40.6% KP
11,673
12.9% share
10,910g
210 CS · 8.3/m
Yami#EUW9
Kindred · Jungle
10 / 2 / 12
68.8% KP
23,409
25.9% share
13,672g
213 CS · 8.4/m
ovine hall#777
Sylas · Mid
6 / 2 / 7
40.6% KP
22,981
25.4% share
10,402g
208 CS · 8.2/m
ShootingStars#ADC
Tristana · ADC
4 / 4 / 12
50% KP
19,045
21.1% share
12,444g
207 CS · 8.2/m
Gifflar#RMA
Riven · Support
7 / 9 / 11
56.3% KP
13,357
14.8% share
10,072g
47 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
