Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 124 days ago
6 / 1 / 4
K / D / A
26.3%
Kill participation
895.5
Damage / min
11,315g
527.1 gold / min
9
5 placed · 0 cleared
205
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatViruZ#Kayn
Olaf · Top
3 / 9 / 1
30.8% KP
17,781
28% share
7,499g
161 CS · 7.5/m
Димитърлда#EUp
Zed · Jungle
5 / 9 / 0
38.5% KP
12,921
20.3% share
9,867g
155 CS · 7.2/m
MYSTERY MUSEUM#X1000
Galio · Mid
1 / 5 / 5
46.2% KP
10,899
17.1% share
6,013g
123 CS · 5.7/m
kinder chocolate#456
Zyra · ADC
3 / 10 / 3
46.2% KP
16,160
25.4% share
7,053g
125 CS · 5.8/m
Cribob#EUW0
Thresh · Support
1 / 5 / 6
53.8% KP
5,796
9.1% share
5,349g
36 CS · 1.7/m
Red side
VictoryJustlnTime#4Sec
Ekko · Top
11 / 1 / 4
39.5% KP
21,033
26% share
12,084g
160 CS · 7.5/m
giacom#EUW
Sylas · Jungle
6 / 0 / 9
39.5% KP
12,911
16% share
11,317g
178 CS · 8.3/m
Galați#77251
Yone · Mid
6 / 1 / 4
26.3% KP
19,224
23.8% share
11,315g
205 CS · 9.5/m
last acc sam 1#3131
Samira · ADC
14 / 4 / 2
42.1% KP
20,278
25.1% share
13,723g
185 CS · 8.6/m
KnurbleWobblebob#EUW
Amumu · Support
1 / 7 / 18
50% KP
7,460
9.2% share
7,626g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
