Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 124 days ago
7 / 5 / 0
K / D / A
36.8%
Kill participation
696
Damage / min
9,536g
406.7 gold / min
13
4 placed · 1 cleared
161
6.9 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Vayne · Top
3 / 6 / 4
29.2% KP
17,556
21.3% share
9,832g
174 CS · 7.4/m
RIZE ENOHADEG#1905
Lee Sin · Jungle
7 / 1 / 8
62.5% KP
16,124
19.6% share
11,940g
194 CS · 8.3/m
arkani1#EUW
Cassiopeia · Mid
7 / 6 / 6
54.2% KP
21,646
26.3% share
10,129g
181 CS · 7.7/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
5 / 2 / 11
66.7% KP
17,083
20.7% share
11,056g
185 CS · 7.9/m
Perchoni#Dog
Bard · Support
2 / 4 / 15
70.8% KP
9,963
12.1% share
7,175g
20 CS · 0.9/m
Red side
DefeatGalați#77251
Akali · Top
7 / 5 / 0
36.8% KP
16,321
24.4% share
9,536g
161 CS · 6.9/m
emily#sheep
Nunu & Willump · Jungle
5 / 5 / 7
63.2% KP
15,496
23.2% share
8,819g
136 CS · 5.8/m
BARBIEPENECORTO#CAPRA
Renekton · Mid
5 / 3 / 3
42.1% KP
14,252
21.3% share
8,927g
189 CS · 8.1/m
getogetogeto#EUW
Miss Fortune · ADC
2 / 7 / 3
26.3% KP
13,155
19.7% share
9,286g
203 CS · 8.7/m
ttv SCPX#xdd
Maokai · Support
0 / 4 / 9
47.4% KP
7,548
11.3% share
5,909g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
