Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 123 days ago
11 / 4 / 8
K / D / A
63.3%
Kill participation
1,682.4
Damage / min
15,131g
577.5 gold / min
11
10 placed · 0 cleared
219
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByron Love#1v9
Sion · Top
3 / 3 / 6
47.4% KP
28,720
28.4% share
9,947g
214 CS · 8.2/m
Shay#JGG
Udyr · Jungle
4 / 6 / 3
36.8% KP
13,223
13.1% share
9,881g
135 CS · 5.2/m
Annie IRL#Annie
Annie · Mid
6 / 9 / 6
63.2% KP
24,748
24.5% share
11,244g
174 CS · 6.6/m
Franklin Saint#ggxd
Tristana · ADC
5 / 6 / 6
57.9% KP
27,900
27.6% share
13,359g
241 CS · 9.2/m
TestingLimits321#3210
Thresh · Support
1 / 6 / 10
57.9% KP
6,520
6.4% share
7,399g
29 CS · 1.1/m
Red side
VictoryTwTv TaytoLOL#TOP
Zaahen · Top
8 / 5 / 6
46.7% KP
39,977
29.3% share
12,505g
210 CS · 8/m
Dont lie in#April
Zed · Jungle
9 / 3 / 3
40% KP
15,455
11.3% share
13,328g
239 CS · 9.1/m
SORS EST PARATUS#VISUM
Galio · Mid
1 / 4 / 16
56.7% KP
18,475
13.5% share
9,650g
171 CS · 6.5/m
Galați#77251
Ezreal · ADC
11 / 4 / 8
63.3% KP
44,079
32.3% share
15,131g
219 CS · 8.4/m
Scrooge#117
Sona · Support
1 / 3 / 23
80% KP
18,469
13.5% share
9,385g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
