Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 123 days ago
8 / 4 / 8
K / D / A
47.1%
Kill participation
1,119.6
Damage / min
13,718g
466.6 gold / min
19
5 placed · 2 cleared
242
8.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGalați#77251
Sylas · Top
8 / 4 / 8
47.1% KP
32,915
26.2% share
13,718g
242 CS · 8.2/m
Nevir#batat
Riven · Jungle
11 / 6 / 8
55.9% KP
21,499
17.1% share
15,634g
198 CS · 6.7/m
Gabriel#JEZ
Orianna · Mid
3 / 5 / 13
47.1% KP
28,319
22.5% share
11,052g
253 CS · 8.6/m
Mirrai#025
Lucian · ADC
11 / 5 / 7
52.9% KP
33,692
26.8% share
16,221g
230 CS · 7.8/m
ƒłash#EUW
Taric · Support
1 / 8 / 23
70.6% KP
9,290
7.4% share
8,870g
40 CS · 1.4/m
Red side
Victoryvioletta core#1943
Varus · Top
10 / 5 / 7
60.7% KP
33,008
29.9% share
17,146g
275 CS · 9.4/m
DOMIDOMIDOMIDOMI#DOMI
Karthus · Jungle
5 / 8 / 10
53.6% KP
29,536
26.7% share
11,898g
207 CS · 7/m
bro#han
Yone · Mid
4 / 4 / 8
42.9% KP
22,222
20.1% share
13,475g
283 CS · 9.6/m
Bmoooo#supgo
Caitlyn · ADC
6 / 7 / 6
42.9% KP
18,067
16.4% share
14,132g
230 CS · 7.8/m
Methanaute#0000
Alistar · Support
3 / 10 / 19
78.6% KP
7,598
6.9% share
9,521g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
