Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 122 days ago
12 / 1 / 12
K / D / A
58.5%
Kill participation
1,005.3
Damage / min
14,899g
608.1 gold / min
16
9 placed · 0 cleared
252
10.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVillen#WEST
Malphite · Top
2 / 3 / 4
14.6% KP
13,071
13.7% share
9,168g
157 CS · 6.4/m
zereflol1#1007
Ambessa · Jungle
15 / 1 / 7
53.7% KP
23,560
24.7% share
15,009g
243 CS · 9.9/m
Galați#77251
Yasuo · Mid
12 / 1 / 12
58.5% KP
24,631
25.9% share
14,899g
252 CS · 10.3/m
adrianlaneitor#EUW
Tristana · ADC
9 / 5 / 9
43.9% KP
19,422
20.4% share
13,752g
173 CS · 7.1/m
fractured soul#Lydie
Sylas · Support
3 / 7 / 16
46.3% KP
14,543
15.3% share
9,167g
26 CS · 1.1/m
Red side
DefeatWiosna#seal
Vladimir · Top
7 / 5 / 0
41.2% KP
20,767
29.8% share
13,075g
248 CS · 10.1/m
Sons of Winter#Stars
Nunu & Willump · Jungle
1 / 6 / 6
41.2% KP
11,135
16% share
8,450g
155 CS · 6.3/m
Phoaz#VIP
Kalista · Mid
1 / 14 / 1
11.8% KP
5,218
7.5% share
7,854g
153 CS · 6.2/m
Ryuk#adc
Yunara · ADC
8 / 10 / 2
58.8% KP
22,250
31.9% share
13,779g
224 CS · 9.1/m
手差距#CCC
Lulu · Support
0 / 6 / 11
64.7% KP
10,325
14.8% share
7,289g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
