Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 122 days ago
1 / 4 / 13
K / D / A
60.9%
Kill participation
487.1
Damage / min
9,099g
277.1 gold / min
116
49 placed · 10 cleared
28
0.9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat앞으로 클릭#33333
Irelia · Top
5 / 6 / 9
60.9% KP
39,664
29.7% share
13,593g
285 CS · 8.7/m
pew#shot
Amumu · Jungle
4 / 7 / 9
56.5% KP
16,641
12.5% share
10,686g
150 CS · 4.6/m
chovy enjoyer#00000
Galio · Mid
7 / 5 / 3
43.5% KP
24,094
18% share
11,527g
198 CS · 6/m
bαd desire#EUW
Zeri · ADC
6 / 6 / 6
52.2% KP
37,165
27.8% share
15,616g
254 CS · 7.7/m
Galați#77251
Lulu · Support
1 / 4 / 13
60.9% KP
15,994
12% share
9,099g
28 CS · 0.9/m
Red side
VictoryKaushy#freak
Sylas · Top
2 / 6 / 9
39.3% KP
20,660
16.3% share
11,717g
225 CS · 6.9/m
TOG Woldjo#Yuri
Trundle · Jungle
12 / 1 / 12
85.7% KP
20,126
15.9% share
16,613g
208 CS · 6.3/m
DarkBlue#rofl
Jayce · Mid
7 / 6 / 8
53.6% KP
23,130
18.2% share
14,418g
267 CS · 8.1/m
Bethersham#EUW
Senna · ADC
4 / 6 / 17
75% KP
41,877
33% share
15,717g
227 CS · 6.9/m
Heroic#Herc
Seraphine · Support
3 / 4 / 19
78.6% KP
21,085
16.6% share
11,505g
91 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
