Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 122 days ago
19 / 12 / 6
K / D / A
46.3%
Kill participation
1,375.8
Damage / min
16,526g
518.9 gold / min
22
10 placed · 3 cleared
188
5.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTinjaNurtles#11111
Sett · Top
9 / 9 / 5
25.9% KP
29,734
17.9% share
14,954g
254 CS · 8/m
MGR Όρροlí#JGL
Sion · Jungle
7 / 4 / 16
42.6% KP
20,699
12.5% share
16,676g
280 CS · 8.8/m
Galați#77251
Akshan · Mid
19 / 12 / 6
46.3% KP
43,820
26.4% share
16,526g
188 CS · 5.9/m
18G3#EUW
Heimerdinger · ADC
12 / 4 / 12
44.4% KP
54,677
32.9% share
18,836g
251 CS · 7.9/m
Marcv1#LECHE
Bard · Support
7 / 9 / 16
42.6% KP
17,065
10.3% share
11,620g
25 CS · 0.8/m
Red side
Defeatzeytum#1612
Rumble · Top
5 / 12 / 7
31.6% KP
29,718
16.2% share
11,143g
179 CS · 5.6/m
dideli papai#bielk
Karthus · Jungle
7 / 13 / 10
44.7% KP
58,519
31.8% share
15,421g
308 CS · 9.7/m
KassaBoostOnly1#Kassa
Zed · Mid
19 / 10 / 4
60.5% KP
52,356
28.5% share
19,172g
181 CS · 5.7/m
DS tyberzen#baler
Senna · ADC
6 / 8 / 12
47.4% KP
26,566
14.4% share
14,265g
240 CS · 7.5/m
SnomBoss#Crime
Maokai · Support
1 / 11 / 20
55.3% KP
16,785
9.1% share
9,373g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
