Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 122 days ago
4 / 9 / 11
K / D / A
35.7%
Kill participation
817.1
Damage / min
11,536g
429.6 gold / min
15
9 placed · 0 cleared
205
7.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryugandan fighter#EUW
Gragas · Top
15 / 0 / 5
47.6% KP
33,030
27.7% share
15,967g
241 CS · 9/m
HooldTheDoor#1234
Kayn · Jungle
1 / 8 / 11
28.6% KP
11,266
9.5% share
9,883g
158 CS · 5.9/m
1ZESUO1#EUW
Yasuo · Mid
20 / 3 / 3
54.8% KP
33,465
28.1% share
16,771g
258 CS · 9.6/m
Galați#77251
Smolder · ADC
4 / 9 / 11
35.7% KP
21,939
18.4% share
11,536g
205 CS · 7.6/m
Domador De Mamis#jeje
Swain · Support
2 / 8 / 16
42.9% KP
19,424
16.3% share
8,694g
47 CS · 1.8/m
Red side
Defeathelloitskostas#alina
Darius · Top
3 / 17 / 2
17.9% KP
11,101
11.7% share
8,520g
162 CS · 6/m
16state#swore
Graves · Jungle
6 / 5 / 5
39.3% KP
17,425
18.4% share
12,889g
237 CS · 8.8/m
Peekøu#EUW
Diana · Mid
5 / 7 / 2
25% KP
17,522
18.5% share
10,851g
217 CS · 8.1/m
Köinzell#000
Ezreal · ADC
8 / 7 / 9
60.7% KP
38,579
40.7% share
14,464g
216 CS · 8/m
aygo#KAT
Nautilus · Support
6 / 6 / 11
60.7% KP
10,148
10.7% share
8,736g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
