Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 121 days ago
5 / 8 / 4
K / D / A
23.7%
Kill participation
723.9
Damage / min
16,567g
434.6 gold / min
42
15 placed · 5 cleared
338
8.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGreed#1031
Gragas · Top
7 / 3 / 8
39.5% KP
31,788
18% share
16,080g
296 CS · 7.8/m
Jakob Schubert#NLYUP
Pantheon · Jungle
11 / 7 / 10
55.3% KP
29,772
16.9% share
15,075g
203 CS · 5.3/m
Galați#77251
Yone · Mid
5 / 8 / 4
23.7% KP
27,593
15.7% share
16,567g
338 CS · 8.9/m
Althèa#9598
Karthus · ADC
13 / 16 / 15
73.7% KP
76,369
43.4% share
17,287g
265 CS · 7/m
TWTV YAVYA#HOOK
Thresh · Support
2 / 11 / 22
63.2% KP
10,611
6% share
11,087g
47 CS · 1.2/m
Red side
Victory手差距#CCC
Vayne · Top
7 / 10 / 11
40% KP
38,631
20.4% share
16,692g
257 CS · 6.7/m
Stark#F10
Lee Sin · Jungle
11 / 3 / 23
75.6% KP
24,766
13.1% share
18,868g
277 CS · 7.3/m
Berkan2#daisy
Anivia · Mid
11 / 1 / 13
53.3% KP
44,203
23.4% share
18,798g
310 CS · 8.1/m
MV3#5WDC
Ezreal · ADC
10 / 13 / 10
44.4% KP
38,827
20.5% share
18,806g
295 CS · 7.7/m
sootrebor#minia
Zyra · Support
6 / 12 / 28
75.6% KP
42,625
22.5% share
14,344g
78 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
