Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 121 days ago
4 / 7 / 5
K / D / A
40.9%
Kill participation
916.9
Damage / min
12,374g
502.3 gold / min
14
8 placed · 2 cleared
215
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJEWZAURUS REX#TAVIV
Darius · Top
4 / 4 / 4
36.4% KP
9,352
12.2% share
9,272g
170 CS · 6.9/m
thundercløuds#xxx
Naafiri · Jungle
5 / 7 / 4
40.9% KP
10,966
14.3% share
10,939g
187 CS · 7.6/m
Usan sama#z1v9
Zed · Mid
5 / 8 / 4
40.9% KP
12,569
16.4% share
9,508g
137 CS · 5.6/m
Galați#77251
Ezreal · ADC
4 / 7 / 5
40.9% KP
22,587
29.4% share
12,374g
215 CS · 8.7/m
Insightful#6000
Karthus · Support
4 / 10 / 12
72.7% KP
21,349
27.8% share
8,437g
35 CS · 1.4/m
Red side
Victoryqueens gambit#kf2
Vayne · Top
5 / 8 / 5
27.8% KP
24,289
25.7% share
10,367g
178 CS · 7.2/m
TWTV DETDERT#12MAJ
Graves · Jungle
9 / 2 / 9
50% KP
19,366
20.5% share
13,129g
211 CS · 8.6/m
improver mqawd#2998
LeBlanc · Mid
15 / 5 / 6
58.3% KP
29,214
30.9% share
12,604g
156 CS · 6.3/m
WannaBeHappy#Birki
Smolder · ADC
4 / 3 / 7
30.6% KP
14,938
15.8% share
11,990g
193 CS · 7.8/m
GC8LD#GLS
Thresh · Support
3 / 5 / 18
58.3% KP
6,587
7% share
7,699g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
