Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 121 days ago
1 / 4 / 1
K / D / A
25%
Kill participation
248.9
Damage / min
6,679g
340.2 gold / min
14
6 placed · 1 cleared
140
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTAHTABACAK92#5055
Fiddlesticks · Top
0 / 4 / 2
25% KP
12,124
28.3% share
5,733g
131 CS · 6.7/m
dasha#eats
Sylas · Jungle
5 / 9 / 1
75% KP
13,438
31.4% share
9,100g
131 CS · 6.7/m
never tilt#riven
Riven · Mid
2 / 5 / 1
37.5% KP
8,359
19.5% share
7,186g
156 CS · 7.9/m
Galați#77251
Yasuo · ADC
1 / 4 / 1
25% KP
4,887
11.4% share
6,679g
140 CS · 7.1/m
Mhaks#2000
Rell · Support
0 / 6 / 4
50% KP
4,017
9.4% share
4,900g
23 CS · 1.2/m
Red side
VictoryChange Is Good#Mafr0
Renekton · Top
5 / 0 / 0
17.9% KP
13,674
20.5% share
9,624g
194 CS · 9.9/m
Carmine#6037
Olaf · Jungle
10 / 2 / 3
46.4% KP
17,144
25.7% share
10,672g
154 CS · 7.8/m
Traumtänzer#Mond
Viktor · Mid
5 / 3 / 6
39.3% KP
13,403
20.1% share
7,494g
128 CS · 6.5/m
Shui Ta#TXY1
Hwei · ADC
7 / 1 / 7
50% KP
17,644
26.4% share
10,793g
164 CS · 8.4/m
Oscure#PLAY
Alistar · Support
1 / 2 / 14
53.6% KP
4,885
7.3% share
6,821g
15 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
