Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 120 days ago
6 / 1 / 5
K / D / A
50%
Kill participation
717.4
Damage / min
9,525g
468.8 gold / min
17
7 placed · 1 cleared
142
7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSukruu#sukru
Ambessa · Top
4 / 5 / 5
75% KP
14,510
26.1% share
7,725g
135 CS · 6.6/m
kicktv erenbaba#boks
Bel'Veth · Jungle
2 / 6 / 4
50% KP
8,532
15.4% share
7,135g
112 CS · 5.5/m
DJ DRECKISCH#MID
Taliyah · Mid
1 / 5 / 4
41.7% KP
15,483
27.9% share
7,056g
161 CS · 7.9/m
Soldier#0710
Ezreal · ADC
3 / 2 / 3
50% KP
13,433
24.2% share
9,845g
165 CS · 8.1/m
Xiveris#Supp
Rell · Support
2 / 4 / 4
50% KP
3,614
6.5% share
5,285g
18 CS · 0.9/m
Red side
VictoryBoda#win
Renekton · Top
4 / 6 / 3
31.8% KP
16,751
26.7% share
9,053g
159 CS · 7.8/m
Galați#77251
Sylas · Jungle
6 / 1 / 5
50% KP
14,575
23.3% share
9,525g
142 CS · 7/m
FearDrug#1337
Hwei · Mid
4 / 1 / 1
22.7% KP
9,730
15.5% share
8,774g
200 CS · 9.8/m
wooback#001
Draven · ADC
7 / 2 / 2
40.9% KP
13,851
22.1% share
12,723g
199 CS · 9.8/m
Rush B P9O#PT1
Karma · Support
1 / 2 / 9
45.5% KP
7,717
12.3% share
6,406g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
