Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 120 days ago
6 / 9 / 7
K / D / A
50%
Kill participation
806.1
Damage / min
13,125g
392.6 gold / min
19
4 placed · 4 cleared
234
7 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLVS667#LKV4L
Shen · Top
9 / 5 / 16
49% KP
39,670
22.1% share
14,173g
227 CS · 6.8/m
AllEgoNoHands#6969
Nocturne · Jungle
9 / 4 / 16
49% KP
22,717
12.6% share
15,162g
212 CS · 6.3/m
Linops#EUW
Annie · Mid
14 / 4 / 9
45.1% KP
47,350
26.3% share
16,962g
257 CS · 7.7/m
Virus#1vs9
Vel'Koz · ADC
9 / 7 / 17
51% KP
44,532
24.8% share
16,829g
278 CS · 8.3/m
milkcheesebread#EUW
Sona · Support
10 / 6 / 26
70.6% KP
25,444
14.2% share
12,927g
31 CS · 0.9/m
Red side
DefeatKijo73#ZTC
Sylas · Top
2 / 8 / 8
38.5% KP
18,623
15.8% share
11,371g
228 CS · 6.8/m
Amelia#EUW12
Talon · Jungle
10 / 11 / 3
50% KP
28,685
24.4% share
17,577g
271 CS · 8.1/m
Galați#77251
Akali · Mid
6 / 9 / 7
50% KP
26,950
22.9% share
13,125g
234 CS · 7/m
Donna Hamilton#EUW
Senna · ADC
6 / 10 / 11
65.4% KP
33,167
28.2% share
16,059g
250 CS · 7.5/m
BadBaldandBard#EUW
Tahm Kench · Support
2 / 13 / 8
38.5% KP
10,087
8.6% share
8,974g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
