Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 120 days ago
9 / 1 / 2
K / D / A
37.9%
Kill participation
842.3
Damage / min
10,192g
486.1 gold / min
16
8 placed · 1 cleared
200
9.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Singed · Top
3 / 2 / 3
20.7% KP
11,656
15.8% share
9,660g
217 CS · 10.3/m
Kusakabe Shinra#win
Kha'Zix · Jungle
7 / 2 / 6
44.8% KP
16,250
22% share
10,853g
191 CS · 9.1/m
Galați#77251
Yasuo · Mid
9 / 1 / 2
37.9% KP
17,661
23.9% share
10,192g
200 CS · 9.5/m
Abner#EUW0
Senna · ADC
7 / 5 / 5
41.4% KP
18,787
25.4% share
9,501g
135 CS · 6.4/m
Goldmen#TOP
Nautilus · Support
3 / 6 / 13
55.2% KP
9,650
13% share
7,259g
37 CS · 1.8/m
Red side
DefeatKapa4ungusDeluxe#SYBAU
Aatrox · Top
2 / 7 / 0
12.5% KP
17,542
30.7% share
7,184g
167 CS · 8/m
Kijo73#ZTC
Quinn · Jungle
2 / 7 / 4
37.5% KP
8,055
14.1% share
7,968g
132 CS · 6.3/m
PLOW KerZes#EUW
Ahri · Mid
4 / 3 / 1
31.3% KP
4,895
8.6% share
9,097g
181 CS · 8.6/m
PXS Shy Carry#2026
Jinx · ADC
5 / 5 / 6
68.8% KP
17,097
29.9% share
9,411g
185 CS · 8.8/m
Cadde59A#59A
Camille · Support
3 / 7 / 5
50% KP
9,631
16.8% share
7,165g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
