Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 119 days ago
16 / 13 / 5
K / D / A
51.2%
Kill participation
1,141.2
Damage / min
18,457g
513.2 gold / min
29
12 placed · 2 cleared
283
7.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskygge kriger#EUV
Jayce · Top
14 / 2 / 8
53.7% KP
49,516
25.4% share
20,823g
353 CS · 9.8/m
MONKWILLCARRY#EST
Karthus · Jungle
2 / 15 / 11
31.7% KP
59,628
30.6% share
14,400g
243 CS · 6.8/m
Galați#77251
Irelia · Mid
16 / 13 / 5
51.2% KP
41,045
21% share
18,457g
283 CS · 7.9/m
kadeyo#401
Jinx · ADC
7 / 8 / 9
39% KP
37,160
19% share
19,415g
350 CS · 9.7/m
MK WARIO#WARIO
Lulu · Support
2 / 7 / 18
48.8% KP
7,820
4% share
10,089g
22 CS · 0.6/m
Red side
DefeatOrze999#999
Camille · Top
5 / 7 / 6
24.4% KP
18,127
13.7% share
13,421g
226 CS · 6.3/m
Bjoernen#bjørn
Graves · Jungle
10 / 17 / 7
37.8% KP
24,048
18.2% share
14,730g
235 CS · 6.5/m
MeMo#IT01
Syndra · Mid
10 / 7 / 13
51.1% KP
45,473
34.4% share
16,489g
311 CS · 8.6/m
x3nor#008
Zeri · ADC
16 / 4 / 8
53.3% KP
30,103
22.8% share
22,113g
374 CS · 10.4/m
ARI OF OLYMPUS#god
Leona · Support
4 / 6 / 19
51.1% KP
14,564
11% share
11,197g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
