Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 119 days ago
2 / 6 / 1
K / D / A
14.3%
Kill participation
906.4
Damage / min
8,348g
385.3 gold / min
12
7 placed · 0 cleared
146
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSilence#0903
Cassiopeia · Top
6 / 6 / 4
47.6% KP
19,328
25.4% share
9,309g
159 CS · 7.3/m
BIG Labubu#5454
Olaf · Jungle
8 / 5 / 2
47.6% KP
15,893
20.9% share
9,951g
160 CS · 7.4/m
Pasameelcelo#Celo
Ambessa · Mid
5 / 3 / 3
38.1% KP
11,788
15.5% share
9,758g
160 CS · 7.4/m
Galați#77251
Kai'Sa · ADC
2 / 6 / 1
14.3% KP
19,639
25.8% share
8,348g
146 CS · 6.7/m
hot coffee#nr1
Fiddlesticks · Support
0 / 4 / 11
52.4% KP
9,439
12.4% share
6,624g
28 CS · 1.3/m
Red side
VictoryUndertaker#cris
Vayne · Top
6 / 2 / 4
41.7% KP
13,909
20% share
10,639g
167 CS · 7.7/m
rengar lover#alpha
Kha'Zix · Jungle
5 / 4 / 6
45.8% KP
13,265
19.1% share
10,774g
155 CS · 7.2/m
Percy Magic#1234
Syndra · Mid
9 / 4 / 4
54.2% KP
24,523
35.2% share
11,702g
219 CS · 10.1/m
Angel#Feets
Sion · ADC
3 / 7 / 7
41.7% KP
10,752
15.4% share
10,573g
160 CS · 7.4/m
ShadowZerô#2805
Soraka · Support
1 / 4 / 15
66.7% KP
7,168
10.3% share
7,045g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
