Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 118 days ago
6 / 8 / 3
K / D / A
34.6%
Kill participation
581.2
Damage / min
13,042g
459.5 gold / min
18
10 placed · 1 cleared
235
8.3 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmoudjahidin#11901
Cho'Gath · Top
10 / 6 / 3
50% KP
23,449
26.6% share
12,315g
174 CS · 6.1/m
Arkfly#Lamb
Kindred · Jungle
4 / 7 / 9
50% KP
15,547
17.7% share
12,264g
196 CS · 6.9/m
Galați#77251
Yasuo · Mid
6 / 8 / 3
34.6% KP
16,497
18.7% share
13,042g
235 CS · 8.3/m
eomer#FEUR
Vel'Koz · ADC
4 / 14 / 7
42.3% KP
21,006
23.9% share
11,929g
199 CS · 7/m
osurdum kac#sei
Nautilus · Support
2 / 12 / 11
50% KP
11,525
13.1% share
8,475g
34 CS · 1.2/m
Red side
Victorynazo ga tokete#yuku
Ambessa · Top
11 / 5 / 7
38.3% KP
38,370
31.4% share
15,726g
261 CS · 9.2/m
Karlovačko#EUW
Rengar · Jungle
14 / 6 / 6
42.6% KP
20,309
16.6% share
13,960g
212 CS · 7.5/m
Yukamiro RJW#tuto
Syndra · Mid
7 / 4 / 13
42.6% KP
31,015
25.4% share
13,391g
242 CS · 8.5/m
DejaVu#BAD
Jhin · ADC
10 / 8 / 10
42.6% KP
20,728
16.9% share
13,914g
206 CS · 7.3/m
noobsuppp#noob
Rell · Support
5 / 3 / 30
74.5% KP
11,883
9.7% share
10,440g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
