Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 118 days ago
17 / 4 / 6
K / D / A
65.7%
Kill participation
1,189.6
Damage / min
15,460g
599.2 gold / min
19
5 placed · 1 cleared
216
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat5 KILO PITTIK#EUWW
Jayce · Top
3 / 4 / 10
56.5% KP
22,457
27% share
13,182g
256 CS · 9.9/m
Mino#GRAWR
Viego · Jungle
8 / 4 / 6
60.9% KP
14,398
17.3% share
12,880g
147 CS · 5.7/m
Nomanz#000
Cassiopeia · Mid
4 / 11 / 2
26.1% KP
12,815
15.4% share
8,676g
168 CS · 6.5/m
kappachungus#won
Ezreal · ADC
4 / 7 / 4
34.8% KP
18,289
22% share
10,182g
170 CS · 6.6/m
ZONGO LE DOZO#Kled
Kennen · Support
4 / 9 / 10
60.9% KP
15,183
18.3% share
8,853g
72 CS · 2.8/m
Red side
VictoryRIZE Inksuo#5000
K'Sante · Top
3 / 5 / 4
20% KP
13,142
13.4% share
9,759g
188 CS · 7.3/m
Goku#Q120
Kha'Zix · Jungle
9 / 2 / 6
42.9% KP
19,803
20.2% share
13,548g
212 CS · 8.2/m
Galați#77251
Sylas · Mid
17 / 4 / 6
65.7% KP
30,691
31.3% share
15,460g
216 CS · 8.4/m
MissingFrame#404
Caitlyn · ADC
5 / 7 / 7
34.3% KP
29,340
29.9% share
15,297g
239 CS · 9.3/m
GASSY#TROLL
Lulu · Support
1 / 5 / 16
48.6% KP
5,218
5.3% share
8,005g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
