Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 118 days ago
8 / 6 / 12
K / D / A
64.5%
Kill participation
1,191
Damage / min
11,888g
497.4 gold / min
18
9 placed · 1 cleared
169
7.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRevilibe#34289
Yone · Top
5 / 9 / 4
36% KP
17,588
19.9% share
10,640g
194 CS · 8.1/m
Kaboom#EUW1a
Ekko · Jungle
6 / 6 / 7
52% KP
18,461
20.9% share
10,746g
168 CS · 7/m
qeqweasf#asdf
Ryze · Mid
6 / 7 / 5
44% KP
23,417
26.5% share
10,074g
211 CS · 8.8/m
Lewozu#EUWÄÄ
Draven · ADC
5 / 5 / 5
40% KP
21,778
24.6% share
12,167g
194 CS · 8.1/m
LeRapacious#RPCS
Thresh · Support
3 / 4 / 9
48% KP
7,229
8.2% share
7,454g
31 CS · 1.3/m
Red side
VictoryIIIIIIIIIIIIIl#IIII
Irelia · Top
9 / 5 / 4
41.9% KP
23,318
24% share
14,738g
258 CS · 10.8/m
Lean is Law#Smmer
Rengar · Jungle
9 / 3 / 6
48.4% KP
19,008
19.6% share
12,056g
182 CS · 7.6/m
Galați#77251
Akshan · Mid
8 / 6 / 12
64.5% KP
28,466
29.3% share
11,888g
169 CS · 7.1/m
Xfioramaster18#lockd
Locke · ADC
4 / 5 / 8
38.7% KP
15,328
15.8% share
9,226g
122 CS · 5.1/m
I Love Theo#RIKA
Bard · Support
1 / 6 / 10
35.5% KP
10,947
11.3% share
6,953g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
