Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 118 days ago
19 / 2 / 4
K / D / A
69.7%
Kill participation
1,378.3
Damage / min
16,017g
607.1 gold / min
17
5 placed · 4 cleared
228
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIlinalping#1245
Trundle · Top
4 / 6 / 5
52.9% KP
14,132
18.5% share
9,826g
206 CS · 7.8/m
True To Myself#EU1
Rek'Sai · Jungle
4 / 8 / 4
47.1% KP
14,038
18.4% share
10,589g
173 CS · 6.6/m
goblinslayer#911
Cho'Gath · Mid
2 / 5 / 7
52.9% KP
14,316
18.8% share
9,073g
173 CS · 6.6/m
chöego#EUW
Caitlyn · ADC
7 / 9 / 0
41.2% KP
26,399
34.6% share
16,647g
246 CS · 9.3/m
Wuiš#Iris
Karma · Support
0 / 5 / 7
41.2% KP
7,388
9.7% share
6,503g
27 CS · 1/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
1 / 5 / 8
27.3% KP
14,123
14.7% share
9,929g
219 CS · 8.3/m
ALLEN IVERNSON#IVERN
Ivern · Jungle
2 / 4 / 16
54.5% KP
9,213
9.6% share
9,740g
132 CS · 5/m
Galați#77251
Locke · Mid
19 / 2 / 4
69.7% KP
36,363
37.8% share
16,017g
228 CS · 8.6/m
nika#frog
Jhin · ADC
9 / 2 / 11
60.6% KP
25,962
27% share
13,230g
213 CS · 8.1/m
Andy Theke#6769
Thresh · Support
2 / 4 / 24
78.8% KP
10,658
11.1% share
8,433g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
