Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 118 days ago
12 / 6 / 9
K / D / A
58.3%
Kill participation
1,139.5
Damage / min
18,810g
446.3 gold / min
28
14 placed · 3 cleared
342
8.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
14
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRIZE Inksuo#5000
K'Sante · Top
9 / 6 / 12
58.3% KP
37,476
16.9% share
17,475g
256 CS · 6.1/m
KGB#0004
Graves · Jungle
2 / 7 / 18
55.6% KP
38,751
17.5% share
18,103g
325 CS · 7.7/m
Galați#77251
Vayne · Mid
12 / 6 / 9
58.3% KP
48,028
21.7% share
18,810g
342 CS · 8.1/m
Thats just it#EU1
Tristana · ADC
13 / 3 / 11
66.7% KP
85,169
38.5% share
28,564g
479 CS · 11.4/m
Brevitate Vitae#EUW
Rell · Support
0 / 9 / 21
58.3% KP
11,781
5.3% share
10,552g
37 CS · 0.9/m
Red side
VictoryWictor#SIGMA
Gnar · Top
4 / 10 / 10
45.2% KP
36,344
20.5% share
15,041g
247 CS · 5.9/m
Theocacs#EUW
Skarner · Jungle
10 / 7 / 20
96.8% KP
48,917
27.6% share
17,612g
245 CS · 5.8/m
Fabi#520
Ahri · Mid
11 / 7 / 9
64.5% KP
48,253
27.2% share
18,897g
368 CS · 8.7/m
Zelos#Zeal
Varus · ADC
4 / 7 / 14
58.1% KP
34,278
19.3% share
20,527g
336 CS · 8/m
TF AON#TOTO
Galio · Support
2 / 5 / 23
80.6% KP
9,488
5.4% share
12,250g
43 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
