Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 117 days ago
11 / 5 / 6
K / D / A
51.5%
Kill participation
1,042.4
Damage / min
17,160g
512.7 gold / min
23
6 placed · 4 cleared
294
8.8 CS / min
Objective control
4
Dragons
2
Baron
14
Towers
5
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysuhayb#0300
Kalista · Top
11 / 7 / 11
66.7% KP
46,257
31.7% share
18,192g
253 CS · 7.6/m
GADDAR21#EUW
Olaf · Jungle
6 / 5 / 11
51.5% KP
27,240
18.7% share
15,362g
241 CS · 7.2/m
Galați#77251
Qiyana · Mid
11 / 5 / 6
51.5% KP
34,884
23.9% share
17,160g
294 CS · 8.8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
4 / 3 / 17
63.6% KP
30,173
20.7% share
14,863g
244 CS · 7.3/m
Τadej Pogačar#Soria
Nautilus · Support
1 / 8 / 16
51.5% KP
7,277
5% share
9,302g
21 CS · 0.6/m
Red side
Defeat25kg Benchpress#TESTO
Cho'Gath · Top
6 / 7 / 9
53.6% KP
25,491
18.6% share
14,217g
273 CS · 8.2/m
Felki#2004
Master Yi · Jungle
9 / 12 / 10
67.9% KP
31,387
22.9% share
15,430g
222 CS · 6.6/m
jenson#tuti
Kassadin · Mid
6 / 3 / 8
50% KP
28,993
21.2% share
14,376g
273 CS · 8.2/m
Sheep on 12#NRS
Senna · ADC
2 / 4 / 21
82.1% KP
31,244
22.8% share
17,482g
292 CS · 8.7/m
CristinaFerreira#PT1
Seraphine · Support
5 / 7 / 17
78.6% KP
19,905
14.5% share
11,270g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
