Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 117 days ago
6 / 8 / 7
K / D / A
50%
Kill participation
809
Damage / min
13,694g
431.5 gold / min
22
10 placed · 0 cleared
286
9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBobbyBob#88888
Jayce · Top
6 / 3 / 17
59% KP
39,961
29.2% share
16,497g
251 CS · 7.9/m
TTV Mandarynnn#guwno
Ambessa · Jungle
8 / 4 / 11
48.7% KP
24,207
17.7% share
17,162g
311 CS · 9.8/m
majkel kakson#ML4
Aurora · Mid
9 / 3 / 10
48.7% KP
25,416
18.6% share
13,627g
219 CS · 6.9/m
SLY Wakz#SLY
Kai'Sa · ADC
10 / 6 / 13
59% KP
34,579
25.2% share
19,938g
283 CS · 8.9/m
MaximusDave#EUW
Shen · Support
6 / 10 / 19
64.1% KP
12,841
9.4% share
11,218g
24 CS · 0.8/m
Red side
DefeatMisz#ZAC
Zac · Top
3 / 9 / 6
34.6% KP
12,575
11.5% share
10,684g
232 CS · 7.3/m
i miss hell mode#valti
Nidalee · Jungle
12 / 6 / 4
61.5% KP
29,369
26.9% share
16,347g
235 CS · 7.4/m
Galați#77251
Yasuo · Mid
6 / 8 / 7
50% KP
25,671
23.5% share
13,694g
286 CS · 9/m
LoveLadyButGod#More
Karthus · ADC
3 / 9 / 6
34.6% KP
30,446
27.9% share
13,041g
269 CS · 8.5/m
Gottschalck#EUW
Karma · Support
2 / 7 / 13
57.7% KP
11,001
10.1% share
9,820g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
