Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 117 days ago
10 / 2 / 4
K / D / A
36.8%
Kill participation
892.7
Damage / min
18,857g
479 gold / min
26
4 placed · 6 cleared
376
9.6 CS / min
Objective control
6
Dragons
3
Baron
13
Towers
6
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBig Effort#EUW
Camille · Top
5 / 4 / 7
31.6% KP
19,781
16% share
18,274g
326 CS · 8.3/m
Farmazoniarz#EUW
Nocturne · Jungle
6 / 5 / 9
39.5% KP
17,021
13.8% share
16,688g
284 CS · 7.2/m
Galați#77251
Akali · Mid
10 / 2 / 4
36.8% KP
35,144
28.4% share
18,857g
376 CS · 9.6/m
IcyRick#EUW
Twitch · ADC
10 / 7 / 10
52.6% KP
27,581
22.3% share
17,530g
239 CS · 6.1/m
Nairodyl#3285
Shaco · Support
7 / 11 / 20
71.1% KP
24,100
19.5% share
14,829g
83 CS · 2.1/m
Red side
DefeatKalenz#LCK
Sona · Top
0 / 9 / 15
51.7% KP
6,601
5.9% share
8,350g
60 CS · 1.5/m
i am flawed#goat
Quinn · Jungle
3 / 10 / 5
27.6% KP
23,035
20.5% share
15,522g
267 CS · 6.8/m
Vogue Merry#EUW
Poppy · Mid
3 / 4 / 9
41.4% KP
22,142
19.7% share
13,477g
236 CS · 6/m
yoydshxty#EUWE
Jinx · ADC
6 / 9 / 8
48.3% KP
27,147
24.1% share
20,559g
464 CS · 11.8/m
Très nul est con#Golem
Aurora · Support
17 / 6 / 4
72.4% KP
33,491
29.8% share
18,198g
138 CS · 3.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
