Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 115 days ago
8 / 2 / 7
K / D / A
44.1%
Kill participation
801
Damage / min
12,076g
483.4 gold / min
11
4 placed · 0 cleared
191
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseptico1#EUW
Zaahen · Top
4 / 8 / 9
38.2% KP
19,329
18.3% share
10,376g
194 CS · 7.8/m
zyb#Kira
Talon · Jungle
13 / 3 / 13
76.5% KP
32,000
30.3% share
17,795g
240 CS · 9.6/m
Galați#77251
Locke · Mid
8 / 2 / 7
44.1% KP
20,011
18.9% share
12,076g
191 CS · 7.6/m
TwTv NemonFly#guppy
Zyra · ADC
5 / 2 / 12
50% KP
24,164
22.9% share
12,258g
203 CS · 8.1/m
HMB Click#CPT
Karma · Support
4 / 8 / 15
55.9% KP
10,095
9.6% share
7,608g
27 CS · 1.1/m
Red side
DefeatKönig#ATK
Ambessa · Top
10 / 5 / 2
52.2% KP
28,207
34.8% share
12,986g
176 CS · 7/m
Twight Wheeler#ŠKOLA
Pantheon · Jungle
6 / 9 / 6
52.2% KP
17,074
21% share
9,048g
135 CS · 5.4/m
Αrtoria Prime#eProd
Akali · Mid
2 / 7 / 1
13% KP
14,400
17.7% share
8,512g
206 CS · 8.2/m
I create it anew#DSTRY
Kai'Sa · ADC
5 / 3 / 0
21.7% KP
16,355
20.2% share
11,089g
204 CS · 8.2/m
TWTV YAVYA#HOOK
Thresh · Support
0 / 10 / 11
47.8% KP
5,116
6.3% share
6,535g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
