Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 115 days ago
2 / 8 / 13
K / D / A
62.5%
Kill participation
512.8
Damage / min
9,257g
347.1 gold / min
63
26 placed · 7 cleared
63
2.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGetgreen#EUW
Sion · Top
7 / 3 / 16
57.5% KP
23,400
20.6% share
13,884g
242 CS · 9.1/m
ZedKing#Zed2
Zed · Jungle
11 / 6 / 12
57.5% KP
24,719
21.8% share
14,402g
176 CS · 6.6/m
SmallBugi#EUW
Akali · Mid
9 / 8 / 8
42.5% KP
18,524
16.3% share
11,179g
172 CS · 6.5/m
chillfalls1#KCWIN
Kai'Sa · ADC
13 / 3 / 11
60% KP
36,524
32.1% share
16,953g
240 CS · 9/m
2eveu#CNNO1
Nautilus · Support
0 / 4 / 26
65% KP
10,463
9.2% share
8,594g
32 CS · 1.2/m
Red side
DefeatWhoStøleMyLP#EUW
Singed · Top
1 / 10 / 8
37.5% KP
20,566
21% share
9,417g
217 CS · 8.1/m
arKor the Great#King
Kayn · Jungle
7 / 9 / 3
41.7% KP
25,078
25.7% share
11,696g
165 CS · 6.2/m
twitch pumptm#1070
LeBlanc · Mid
7 / 5 / 3
41.7% KP
20,705
21.2% share
13,602g
227 CS · 8.5/m
Manυel#EUW
Jhin · ADC
7 / 8 / 3
41.7% KP
17,724
18.1% share
11,901g
192 CS · 7.2/m
Galați#77251
Seraphine · Support
2 / 8 / 13
62.5% KP
13,675
14% share
9,257g
63 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
