Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 114 days ago
6 / 3 / 16
K / D / A
55%
Kill participation
943.2
Damage / min
15,342g
433 gold / min
27
11 placed · 0 cleared
282
8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNasser#RM3
Lee Sin · Top
4 / 5 / 7
31.4% KP
21,171
14.6% share
14,939g
294 CS · 8.3/m
Dadou#COOL
Xin Zhao · Jungle
10 / 9 / 7
48.6% KP
28,379
19.5% share
15,386g
220 CS · 6.2/m
Hobbi#123
Anivia · Mid
5 / 5 / 7
34.3% KP
36,497
25.1% share
15,565g
321 CS · 9.1/m
last samurai#Hansu
Yasuo · ADC
14 / 11 / 6
57.1% KP
44,499
30.6% share
18,173g
254 CS · 7.2/m
Trailblazer#005
Leona · Support
2 / 10 / 17
54.3% KP
14,919
10.3% share
9,567g
20 CS · 0.6/m
Red side
VictoryGalați#77251
Malphite · Top
6 / 3 / 16
55% KP
33,420
18.2% share
15,342g
282 CS · 8/m
escape reality#Densi
Nasus · Jungle
7 / 6 / 16
57.5% KP
24,513
13.4% share
17,287g
260 CS · 7.3/m
Endurance#TARS
Aurora · Mid
14 / 3 / 12
65% KP
48,092
26.3% share
16,596g
280 CS · 7.9/m
alix de souza#1453
Ezreal · ADC
9 / 9 / 15
60% KP
51,188
27.9% share
17,132g
248 CS · 7/m
Unc Lathy#Bard
Bard · Support
4 / 14 / 23
67.5% KP
25,979
14.2% share
12,960g
55 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
