Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 113 days ago
10 / 6 / 5
K / D / A
42.9%
Kill participation
1,328.1
Damage / min
15,162g
537 gold / min
20
11 placed · 0 cleared
243
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHyanatin#EUW
Akali · Top
2 / 7 / 6
22.9% KP
19,649
14.6% share
10,379g
179 CS · 6.3/m
Xaro#1337
Sylas · Jungle
8 / 7 / 7
42.9% KP
17,100
12.7% share
12,521g
176 CS · 6.2/m
Galați#77251
Yone · Mid
10 / 6 / 5
42.9% KP
37,497
27.8% share
15,162g
243 CS · 8.6/m
Xfioramaster18#lockd
Fiora · ADC
13 / 6 / 6
54.3% KP
45,435
33.7% share
18,417g
235 CS · 8.3/m
bnz#0912
Bard · Support
2 / 9 / 14
45.7% KP
15,279
11.3% share
8,828g
11 CS · 0.4/m
Red side
Defeatnazo ga tokete#yuku
Ambessa · Top
7 / 5 / 1
23.5% KP
27,311
20.5% share
13,589g
250 CS · 8.9/m
xhtao#3100
Aatrox · Jungle
4 / 5 / 7
32.4% KP
19,116
14.4% share
12,073g
225 CS · 8/m
Usan sama#z1v9
Zed · Mid
11 / 8 / 1
35.3% KP
31,354
23.6% share
14,456g
185 CS · 6.6/m
Prica#AAA
Ezreal · ADC
5 / 8 / 6
32.4% KP
33,180
24.9% share
10,707g
168 CS · 6/m
Broeki#EUW
Tahm Kench · Support
7 / 9 / 8
44.1% KP
22,142
16.6% share
9,917g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
