Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 113 days ago
11 / 2 / 7
K / D / A
52.9%
Kill participation
1,836.5
Damage / min
16,284g
666 gold / min
22
10 placed · 2 cleared
271
11.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAarrow#ITA
Dr. Mundo · Top
2 / 4 / 3
16.7% KP
12,128
16.2% share
10,541g
203 CS · 8.3/m
JACKPOT#GAMBA
Qiyana · Jungle
9 / 6 / 4
43.3% KP
14,778
19.8% share
10,683g
123 CS · 5/m
Faradeth#FARAD
Galio · Mid
7 / 9 / 2
30% KP
15,308
20.5% share
9,407g
142 CS · 5.8/m
SnomBoss#Crime
Mel · ADC
10 / 7 / 7
56.7% KP
23,186
31.1% share
11,984g
172 CS · 7/m
i dive i die#relia
Alistar · Support
2 / 8 / 20
73.3% KP
9,256
12.4% share
8,150g
11 CS · 0.4/m
Red side
VictoryLong Time No See#CASS
Cassiopeia · Top
1 / 8 / 9
29.4% KP
16,683
13.2% share
8,780g
167 CS · 6.8/m
BBlade#Talon
Quinn · Jungle
14 / 5 / 8
64.7% KP
27,592
21.8% share
14,793g
209 CS · 8.5/m
Galați#77251
Yasuo · Mid
11 / 2 / 7
52.9% KP
44,903
35.5% share
16,284g
271 CS · 11.1/m
SRAMON#GUWNO
Ashe · ADC
6 / 6 / 9
44.1% KP
24,345
19.2% share
13,285g
184 CS · 7.5/m
Itsuki#YTU
Seraphine · Support
2 / 9 / 19
61.8% KP
12,984
10.3% share
8,456g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
