Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 113 days ago
4 / 5 / 4
K / D / A
22.2%
Kill participation
857.5
Damage / min
10,724g
473.1 gold / min
16
9 placed · 0 cleared
218
9.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPetipino#EUW
Maokai · Top
3 / 4 / 4
26.9% KP
14,205
20.4% share
8,892g
191 CS · 8.4/m
twtv shiftlol5#2005
Sylas · Jungle
5 / 8 / 5
38.5% KP
9,643
13.9% share
10,626g
157 CS · 6.9/m
JACKPOT#GAMBA
Naafiri · Mid
5 / 10 / 7
46.2% KP
18,048
26% share
10,817g
159 CS · 7/m
SnomBoss#Crime
Jinx · ADC
11 / 6 / 7
69.2% KP
21,392
30.8% share
13,056g
176 CS · 7.8/m
Kral Juve#c1ean
Janna · Support
2 / 8 / 13
57.7% KP
6,219
8.9% share
7,036g
25 CS · 1.1/m
Red side
VictoryGalați#77251
Yone · Top
4 / 5 / 4
22.2% KP
19,436
19.8% share
10,724g
218 CS · 9.6/m
mafia#001xy
Hecarim · Jungle
11 / 4 / 10
58.3% KP
22,241
22.6% share
12,972g
209 CS · 9.2/m
JHXN#1283
Ahri · Mid
8 / 5 / 9
47.2% KP
22,455
22.9% share
10,413g
173 CS · 7.6/m
NOT OVER#MUTED
Varus · ADC
12 / 6 / 7
52.8% KP
26,248
26.7% share
15,596g
200 CS · 8.8/m
everythinginside#me0
Lulu · Support
1 / 6 / 25
72.2% KP
7,871
8% share
7,860g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
