Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 111 days ago
12 / 4 / 12
K / D / A
47.1%
Kill participation
825.6
Damage / min
16,697g
583.5 gold / min
25
9 placed · 4 cleared
246
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMun Hyeon jun#3060
Jayce · Top
6 / 11 / 4
38.5% KP
27,214
23.3% share
12,523g
216 CS · 7.5/m
handm#MENA
Nocturne · Jungle
2 / 10 / 10
46.2% KP
13,525
11.6% share
9,874g
158 CS · 5.5/m
L Vasco O #EUW
Syndra · Mid
10 / 10 / 3
50% KP
36,359
31.1% share
14,169g
225 CS · 7.9/m
Noyea#1337
Ezreal · ADC
7 / 8 / 3
38.5% KP
23,491
20.1% share
12,263g
183 CS · 6.4/m
Akylas Ferto#KEK
Bard · Support
1 / 12 / 17
69.2% KP
16,386
14% share
9,564g
41 CS · 1.4/m
Red side
VictoryNimmerfehl#FE3Cl
Poppy · Top
7 / 6 / 15
43.1% KP
26,711
19% share
12,608g
186 CS · 6.5/m
DD MASINA#CMAX
Zed · Jungle
16 / 7 / 6
43.1% KP
31,447
22.4% share
18,001g
248 CS · 8.7/m
Pucki#MID
Aurora · Mid
7 / 5 / 9
31.4% KP
25,852
18.4% share
12,113g
199 CS · 7/m
Galați#77251
Kalista · ADC
12 / 4 / 12
47.1% KP
23,625
16.8% share
16,697g
246 CS · 8.6/m
blueskies777#EUW
Camille · Support
9 / 4 / 23
62.7% KP
32,951
23.4% share
12,570g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
