Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 111 days ago
5 / 5 / 17
K / D / A
50%
Kill participation
484.3
Damage / min
10,380g
328.3 gold / min
98
42 placed · 9 cleared
25
0.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConVex#JNSEN
Vex · Top
10 / 6 / 17
61.4% KP
31,039
24.2% share
16,321g
235 CS · 7.4/m
ismααα#EUW
Skarner · Jungle
1 / 2 / 18
43.2% KP
21,038
16.4% share
13,165g
227 CS · 7.2/m
Ekko the Neeko#EUW
Locke · Mid
14 / 8 / 7
47.7% KP
29,230
22.8% share
15,414g
214 CS · 6.8/m
chasing ghosts#1314
Kai'Sa · ADC
14 / 3 / 8
50% KP
31,613
24.7% share
21,491g
306 CS · 9.7/m
Galați#77251
Pyke · Support
5 / 5 / 17
50% KP
15,311
11.9% share
10,380g
25 CS · 0.8/m
Red side
DefeatMiralis Funesto#MH3U
Gwen · Top
5 / 11 / 2
29.2% KP
34,731
29.7% share
16,627g
276 CS · 8.7/m
Agurin#DND
Diana · Jungle
7 / 8 / 2
37.5% KP
23,695
20.3% share
14,271g
269 CS · 8.5/m
Crappi#Zed
Zed · Mid
7 / 7 / 3
41.7% KP
27,259
23.3% share
15,333g
245 CS · 7.7/m
kappachungus#won
Twitch · ADC
4 / 11 / 4
33.3% KP
22,618
19.3% share
11,811g
221 CS · 7/m
GyazoAbuser#EUW
Janna · Support
1 / 7 / 9
41.7% KP
8,613
7.4% share
8,508g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
