Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 110 days ago
16 / 3 / 4
K / D / A
58.8%
Kill participation
1,519.6
Damage / min
15,775g
593.8 gold / min
17
10 placed · 0 cleared
266
10 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfeuetfroid#EUW
Darius · Top
7 / 7 / 3
34.5% KP
22,512
22.8% share
12,063g
204 CS · 7.7/m
Agurin#DND
Kha'Zix · Jungle
5 / 6 / 10
51.7% KP
16,268
16.5% share
11,609g
205 CS · 7.7/m
SmallBugi#EUW
Sylas · Mid
2 / 9 / 9
37.9% KP
16,044
16.2% share
8,154g
151 CS · 5.7/m
JONY DO#KISS
Miss Fortune · ADC
14 / 6 / 5
65.5% KP
32,006
32.4% share
16,476g
252 CS · 9.5/m
trymboner#2000
Bard · Support
1 / 6 / 20
72.4% KP
12,007
12.1% share
8,093g
11 CS · 0.4/m
Red side
Victorysw33t0fd34th#No1
Camille · Top
2 / 7 / 6
23.5% KP
14,636
13.3% share
9,924g
181 CS · 6.8/m
Polish Prodigyヅ#dylu
Jarvan IV · Jungle
2 / 6 / 15
50% KP
13,467
12.2% share
12,656g
207 CS · 7.8/m
Galați#77251
Yone · Mid
16 / 3 / 4
58.8% KP
40,371
36.6% share
15,775g
266 CS · 10/m
TWTV AKANTRIS#bust
Karthus · ADC
11 / 8 / 8
55.9% KP
32,203
29.2% share
14,681g
220 CS · 8.3/m
SpatialAwareness#macro
Janna · Support
3 / 5 / 21
70.6% KP
9,614
8.7% share
9,924g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
