Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 110 days ago
7 / 1 / 9
K / D / A
47.1%
Kill participation
816.8
Damage / min
12,252g
551.9 gold / min
12
8 placed · 0 cleared
239
10.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByron Love#1v9
Jayce · Top
4 / 4 / 8
66.7% KP
22,393
28.8% share
10,019g
188 CS · 8.5/m
Skeanz#Neil
Locke · Jungle
5 / 7 / 3
44.4% KP
11,143
14.3% share
9,157g
135 CS · 6.1/m
zng zng zng#11111
Quinn · Mid
5 / 8 / 6
61.1% KP
19,640
25.3% share
10,328g
166 CS · 7.5/m
MV3#5WDC
Caitlyn · ADC
3 / 8 / 5
44.4% KP
18,059
23.3% share
9,179g
197 CS · 8.9/m
Tea#2299
Morgana · Support
1 / 7 / 12
72.2% KP
6,417
8.3% share
6,140g
17 CS · 0.8/m
Red side
VictoryLonganimity#327
Rumble · Top
10 / 8 / 3
38.2% KP
18,160
23.3% share
9,807g
129 CS · 5.8/m
Wakuwa#Wak
Skarner · Jungle
4 / 2 / 10
41.2% KP
9,989
12.8% share
10,009g
173 CS · 7.8/m
Galați#77251
Yasuo · Mid
7 / 1 / 9
47.1% KP
18,132
23.2% share
12,252g
239 CS · 10.8/m
Mirrai#025
Kalista · ADC
3 / 5 / 8
32.4% KP
12,427
15.9% share
10,511g
181 CS · 8.2/m
Agurin#DND
Elise · Support
10 / 2 / 12
64.7% KP
19,337
24.8% share
10,264g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
