Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 108 days ago
12 / 3 / 13
K / D / A
59.5%
Kill participation
1,038.7
Damage / min
13,999g
555.5 gold / min
11
6 placed · 0 cleared
204
8.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrank Lundy#AGENT
Jayce · Top
7 / 10 / 5
54.5% KP
26,183
26.5% share
11,567g
188 CS · 7.5/m
True To Myself#EU1
Rek'Sai · Jungle
4 / 4 / 11
68.2% KP
16,930
17.2% share
11,595g
185 CS · 7.3/m
Crankxxx#0505
Akali · Mid
6 / 8 / 2
36.4% KP
21,366
21.7% share
10,491g
190 CS · 7.5/m
Roro Farmer#EUW
Ziggs · ADC
1 / 13 / 5
27.3% KP
18,573
18.8% share
8,819g
188 CS · 7.5/m
wx PaoPaoPW#EUW
Senna · Support
4 / 7 / 8
54.5% KP
15,614
15.8% share
8,086g
31 CS · 1.2/m
Red side
VictoryTWTV Wakatito#ESILE
Elise · Top
8 / 5 / 10
42.9% KP
19,750
18.4% share
10,078g
117 CS · 4.6/m
Taloffy#Apuuu
Talon · Jungle
7 / 4 / 8
35.7% KP
14,717
13.7% share
12,813g
231 CS · 9.2/m
Galați#77251
Sylas · Mid
12 / 3 / 13
59.5% KP
26,176
24.4% share
13,999g
204 CS · 8.1/m
ttv ronaldoo#1234
Tristana · ADC
9 / 3 / 9
42.9% KP
27,615
25.7% share
15,882g
228 CS · 9/m
double fantasy#0110
Camille · Support
6 / 7 / 15
50% KP
19,202
17.9% share
9,647g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
