Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 108 days ago
15 / 7 / 10
K / D / A
62.5%
Kill participation
1,404.7
Damage / min
15,549g
554 gold / min
16
7 placed · 3 cleared
201
7.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNovke#EUW
Yasuo · Top
1 / 9 / 4
12.8% KP
16,761
13.8% share
9,790g
235 CS · 8.4/m
BanaBeer#EUW2
Trundle · Jungle
7 / 5 / 10
43.6% KP
17,898
14.8% share
12,518g
192 CS · 6.8/m
JustlnTime#4Sec
Ekko · Mid
14 / 10 / 5
48.7% KP
31,728
26.2% share
13,303g
182 CS · 6.5/m
SRAMON#GUWNO
Swain · ADC
15 / 5 / 13
71.8% KP
42,165
34.8% share
16,289g
231 CS · 8.2/m
NooI3i#EUW
Thresh · Support
2 / 11 / 30
82.1% KP
12,763
10.5% share
9,878g
29 CS · 1/m
Red side
VictoryJDS 2115#EUW
Illaoi · Top
5 / 4 / 11
40% KP
19,685
14% share
14,957g
284 CS · 10.1/m
mafia#001xy
Rengar · Jungle
11 / 7 / 7
45% KP
30,768
21.9% share
14,553g
221 CS · 7.9/m
Galați#77251
Locke · Mid
15 / 7 / 10
62.5% KP
39,425
28% share
15,549g
201 CS · 7.2/m
General Kregg#VTRM
Caitlyn · ADC
6 / 13 / 14
50% KP
27,670
19.7% share
14,036g
183 CS · 6.5/m
Gunfire#ADC3
Senna · Support
3 / 8 / 20
57.5% KP
23,063
16.4% share
10,904g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
