Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 103 days ago
3 / 3 / 3
K / D / A
33.3%
Kill participation
538.6
Damage / min
10,187g
434.4 gold / min
11
7 placed · 1 cleared
184
7.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKC NEXT ADKING#EUW
Gragas · Top
8 / 1 / 4
66.7% KP
20,980
35.4% share
12,100g
226 CS · 9.6/m
Kokoro#1206
Nidalee · Jungle
5 / 4 / 3
44.4% KP
11,909
20.1% share
10,860g
178 CS · 7.6/m
Mr useful#361
Tryndamere · Mid
2 / 2 / 1
16.7% KP
9,783
16.5% share
10,254g
240 CS · 10.2/m
Galați#77251
Ezreal · ADC
3 / 3 / 3
33.3% KP
12,631
21.3% share
10,187g
184 CS · 7.8/m
ReZero#Ram
Zilean · Support
0 / 2 / 5
27.8% KP
3,904
6.6% share
5,864g
20 CS · 0.9/m
Red side
DefeatQuevedo#cpev
Fiddlesticks · Top
1 / 10 / 3
33.3% KP
12,917
21.9% share
5,597g
89 CS · 3.8/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
2 / 3 / 2
33.3% KP
6,438
10.9% share
9,031g
174 CS · 7.4/m
Fabi#520
Syndra · Mid
1 / 2 / 5
50% KP
15,693
26.6% share
8,356g
217 CS · 9.3/m
KC Yiken#1111
Kalista · ADC
6 / 2 / 2
66.7% KP
15,878
26.9% share
12,730g
247 CS · 10.5/m
NOT OVER#MUTED
Nautilus · Support
2 / 1 / 9
91.7% KP
8,022
13.6% share
7,026g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
