Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 103 days ago
2 / 6 / 6
K / D / A
66.7%
Kill participation
429.4
Damage / min
10,668g
376.7 gold / min
20
9 placed · 1 cleared
238
8.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Ambessa · Top
6 / 1 / 7
59.1% KP
22,862
25.5% share
14,388g
255 CS · 9/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
5 / 4 / 9
63.6% KP
12,838
14.3% share
13,662g
235 CS · 8.3/m
star zall#twtv
Veigar · Mid
4 / 2 / 14
81.8% KP
23,447
26.1% share
12,517g
231 CS · 8.2/m
Bethersham#EUW
Zed · ADC
2 / 0 / 4
27.3% KP
18,831
21% share
14,384g
281 CS · 9.9/m
Traumtänzer#Mond
Diana · Support
5 / 5 / 5
45.5% KP
11,711
13.1% share
9,118g
44 CS · 1.6/m
Red side
DefeatLesbian princess#UwU
Rumble · Top
2 / 5 / 3
41.7% KP
16,824
25.4% share
7,601g
154 CS · 5.4/m
KAATAKURI#BBB
Aatrox · Jungle
7 / 5 / 3
83.3% KP
21,070
31.8% share
11,462g
191 CS · 6.7/m
Galați#77251
Yasuo · Mid
2 / 6 / 6
66.7% KP
12,159
18.3% share
10,668g
238 CS · 8.4/m
sandbinafan#YURI
Kog'Maw · ADC
1 / 4 / 6
58.3% KP
13,639
20.6% share
11,759g
256 CS · 9/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 2 / 11
91.7% KP
2,628
4% share
6,602g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
