Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 103 days ago
18 / 1 / 6
K / D / A
66.7%
Kill participation
1,365.1
Damage / min
16,372g
601.9 gold / min
28
9 placed · 7 cleared
237
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLVS667#LKV4L
Gnar · Top
4 / 3 / 11
41.7% KP
24,945
19.4% share
11,756g
188 CS · 6.9/m
ZYB CANYON#KR01
Sylas · Jungle
6 / 4 / 15
58.3% KP
30,325
23.6% share
13,693g
233 CS · 8.6/m
Galați#77251
Akshan · Mid
18 / 1 / 6
66.7% KP
37,132
28.9% share
16,372g
237 CS · 8.7/m
Ryoma Echizen#16823
Yasuo · ADC
1 / 5 / 14
41.7% KP
19,557
15.2% share
12,440g
225 CS · 8.3/m
AI Generated#GROK
Nunu & Willump · Support
7 / 9 / 19
72.2% KP
16,429
12.8% share
10,187g
22 CS · 0.8/m
Red side
DefeatTziz#EUW
Aatrox · Top
4 / 9 / 4
36.4% KP
13,546
17.3% share
9,852g
167 CS · 6.1/m
I create it anew#DSTRY
Jarvan IV · Jungle
9 / 8 / 7
72.7% KP
14,653
18.7% share
11,591g
155 CS · 5.7/m
Koυssay3#EUW
Lissandra · Mid
5 / 3 / 8
59.1% KP
16,372
20.9% share
11,739g
257 CS · 9.4/m
Évangelyne#BELGE
Ziggs · ADC
2 / 10 / 8
45.5% KP
25,660
32.7% share
11,411g
212 CS · 7.8/m
SRAMON#GUWNO
Alistar · Support
2 / 6 / 14
72.7% KP
8,124
10.4% share
7,944g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
