Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 101 days ago
14 / 4 / 5
K / D / A
61.3%
Kill participation
1,501.2
Damage / min
17,011g
629.6 gold / min
17
8 placed · 0 cleared
247
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKryst0l#EUW
Gragas · Top
1 / 6 / 5
26.1% KP
16,954
16.5% share
9,191g
203 CS · 7.5/m
Szustki#666
Nunu & Willump · Jungle
5 / 6 / 6
47.8% KP
18,247
17.8% share
11,213g
193 CS · 7.1/m
Mickey Mouse#SZN
Jayce · Mid
7 / 8 / 5
52.2% KP
28,086
27.4% share
10,615g
180 CS · 6.7/m
Miralis Funesto#MH3U
Gwen · ADC
4 / 5 / 4
34.8% KP
17,787
17.3% share
12,848g
196 CS · 7.3/m
ALBANIAN#iLevi
Pyke · Support
6 / 6 / 10
69.6% KP
21,576
21% share
10,382g
27 CS · 1/m
Red side
Victorywhiteinnn#EUW
Sion · Top
7 / 4 / 5
38.7% KP
27,567
22.8% share
12,362g
232 CS · 8.6/m
Zefath#EUW
Shaco · Jungle
5 / 3 / 10
48.4% KP
21,304
17.6% share
12,685g
236 CS · 8.7/m
eeZaZ#333
Aurora · Mid
4 / 6 / 7
35.5% KP
24,040
19.9% share
11,037g
197 CS · 7.3/m
Galați#77251
Yone · ADC
14 / 4 / 5
61.3% KP
40,557
33.5% share
17,011g
247 CS · 9.1/m
Elder God Heavy#5954
Soraka · Support
1 / 6 / 13
45.2% KP
7,467
6.2% share
8,286g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
