Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 100 days ago
8 / 3 / 11
K / D / A
50%
Kill participation
1,265.5
Damage / min
13,426g
510.2 gold / min
17
8 placed · 1 cleared
247
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdetdert top acc#RANK1
Kled · Top
2 / 9 / 2
20% KP
20,991
21.7% share
8,193g
177 CS · 6.7/m
Yukino7#cat
Diana · Jungle
7 / 9 / 3
50% KP
25,436
26.3% share
10,851g
163 CS · 6.2/m
who is remnant#nenad
Irelia · Mid
4 / 10 / 2
30% KP
19,467
20.2% share
9,992g
171 CS · 6.5/m
detdert adc acc#RANK1
Yasuo · ADC
5 / 5 / 4
45% KP
19,664
20.4% share
10,469g
211 CS · 8/m
Coffee#GRRR
Karma · Support
2 / 5 / 6
40% KP
10,986
11.4% share
7,575g
28 CS · 1.1/m
Red side
Victoryxhtao#3100
Zaahen · Top
17 / 2 / 9
68.4% KP
56,527
41.5% share
15,385g
195 CS · 7.4/m
Buggy2v9#EUW
Shaco · Jungle
8 / 1 / 10
47.4% KP
19,882
14.6% share
13,190g
182 CS · 6.9/m
Galați#77251
Vex · Mid
8 / 3 / 11
50% KP
33,305
24.4% share
13,426g
247 CS · 9.4/m
NOT OVER#MUTED
Lucian · ADC
4 / 5 / 4
21.1% KP
18,158
13.3% share
11,662g
202 CS · 7.7/m
todo sale bien#ADC
Janna · Support
1 / 9 / 11
31.6% KP
8,446
6.2% share
8,020g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
