Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 97 days ago
4 / 5 / 5
K / D / A
39.1%
Kill participation
438.5
Damage / min
12,064g
473.4 gold / min
22
7 placed · 2 cleared
247
9.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKozi#UCAM
Olaf · Top
3 / 7 / 3
18.8% KP
14,130
15% share
9,397g
163 CS · 6.4/m
Creb#JNG
Rek'Sai · Jungle
11 / 3 / 8
59.4% KP
17,365
18.4% share
13,851g
173 CS · 6.8/m
Yuta Okkotsu#BOAT
Jayce · Mid
13 / 7 / 7
62.5% KP
27,130
28.8% share
14,492g
207 CS · 8.1/m
NeptuneX#EUW
Ziggs · ADC
2 / 3 / 9
34.4% KP
12,907
13.7% share
11,520g
220 CS · 8.6/m
Daryl Dixon#jsn
Vel'Koz · Support
3 / 3 / 16
59.4% KP
22,730
24.1% share
9,004g
35 CS · 1.4/m
Red side
DefeatLucid Dreams#RAGO
Vayne · Top
6 / 5 / 3
39.1% KP
21,081
27.4% share
11,666g
194 CS · 7.6/m
IWILLMAKEIT#EUWXD
Naafiri · Jungle
8 / 7 / 5
56.5% KP
14,255
18.5% share
11,820g
173 CS · 6.8/m
fwuywef#EVOL
Cassiopeia · Mid
3 / 6 / 7
43.5% KP
20,506
26.7% share
9,180g
192 CS · 7.5/m
Galați#77251
Yasuo · ADC
4 / 5 / 5
39.1% KP
11,175
14.5% share
12,064g
247 CS · 9.7/m
Dulfyk#Lijz
Camille · Support
2 / 10 / 9
47.8% KP
9,926
12.9% share
7,052g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
