Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 97 days ago
18 / 7 / 10
K / D / A
71.8%
Kill participation
1,660.2
Damage / min
18,175g
521 gold / min
29
12 placed · 5 cleared
240
6.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLucid Dreams#RAGO
Cassiopeia · Top
7 / 10 / 8
48.4% KP
27,995
18.4% share
13,461g
215 CS · 6.2/m
Kusakabe Shinra#win
Kha'Zix · Jungle
7 / 10 / 6
41.9% KP
22,459
14.8% share
14,366g
246 CS · 7.1/m
NeptuneX#EUW
Sion · Mid
5 / 3 / 14
61.3% KP
32,055
21.1% share
13,960g
252 CS · 7.2/m
Kehvo#EUW
Varus · ADC
5 / 9 / 13
58.1% KP
33,653
22.2% share
15,648g
221 CS · 6.3/m
Sloupоp#Jh1n
Hwei · Support
7 / 7 / 7
45.2% KP
35,649
23.5% share
10,558g
50 CS · 1.4/m
Red side
Victoryw32323#113
Warwick · Top
6 / 6 / 17
59% KP
26,499
16.7% share
14,337g
206 CS · 5.9/m
Corvo Attano#11111
Lee Sin · Jungle
7 / 3 / 14
53.8% KP
34,800
21.9% share
15,245g
220 CS · 6.3/m
Galați#77251
Akshan · Mid
18 / 7 / 10
71.8% KP
57,915
36.5% share
18,175g
240 CS · 6.9/m
SweetSilvers#EUW
Mel · ADC
7 / 4 / 6
33.3% KP
30,795
19.4% share
15,635g
259 CS · 7.4/m
Spike Spiegel#hppen
Braum · Support
1 / 11 / 19
51.3% KP
8,797
5.5% share
9,788g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
