Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 97 days ago
5 / 4 / 1
K / D / A
40%
Kill participation
530.7
Damage / min
9,693g
462.7 gold / min
13
8 placed · 2 cleared
174
8.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxabi8#000
Jax · Top
2 / 5 / 1
13.6% KP
11,370
17.5% share
8,157g
161 CS · 7.7/m
olives cheese#pasta
Graves · Jungle
4 / 1 / 6
45.5% KP
13,936
21.5% share
10,388g
199 CS · 9.5/m
undersea light#KAI
Viktor · Mid
8 / 2 / 6
63.6% KP
19,929
30.7% share
10,208g
193 CS · 9.2/m
Chill1000#larry
Kai'Sa · ADC
7 / 3 / 6
59.1% KP
12,565
19.4% share
12,749g
206 CS · 9.8/m
Kral Batuuu#kral
Rell · Support
1 / 5 / 16
77.3% KP
7,023
10.8% share
6,689g
26 CS · 1.2/m
Red side
DefeatSukruu#sukru
Malphite · Top
5 / 1 / 1
40% KP
14,845
27.7% share
8,658g
166 CS · 7.9/m
Elo Biene#EUW
Jarvan IV · Jungle
0 / 4 / 6
40% KP
6,541
12.2% share
6,826g
129 CS · 6.2/m
Galați#77251
Yasuo · Mid
5 / 4 / 1
40% KP
11,119
20.7% share
9,693g
174 CS · 8.3/m
SCL Filou#Scald
Ziggs · ADC
5 / 7 / 3
53.3% KP
15,424
28.8% share
8,717g
171 CS · 8.2/m
WP Luke#TTV
Nautilus · Support
0 / 6 / 7
46.7% KP
5,717
10.7% share
5,477g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
